Factories have been a key pattern in building applications, its fascinatingly simple, effective and to the point. When starting to learn a design oriented approach to applications or API, I would always recommend a factory pattern as one of the key starting notes of highlight in your design.

So today I am talking about the Abstract Factory pattern. Its not an “abstract” class or object that you call a pattern. But its a Factory of facotries and that is what exactly makes it so much wordingly abstract. Having “abstract” classes is there but just some other side of the coin.

When should I use an Abstract Factory:

  • Independence of how products are created, composed or represented
  • You need enforcable constraints for the products used as a group
  • You need to reveal only the interfaces of products and not thier implementation as part of a bigger picture.

So lets begin with the fun.

This is how I plan to implement it: Has A:

  • Product has a Specification
  • Factory has a Product
  • FactoryManager has FactoryConstants
  • FactoryManager has ComputerFactory

Is A:

  • BFactory is a ComputerFactory
  • AFactory is a ComputerFactory

Not shown.

  • ProductA is a Product
  • ProductB is a Product

Diagram Alt text

Creating a simple factory that returns products.

	public abstract class ComputerFactory {
		public abstract String getName();
		public abstract Product[] getProducts();
		public abstract Product getProduct(int ProductID);
	}

Implementation of the ComputerFactory

	public class AFactory extends ComputerFactory {

		public String getName(){
			return "A";
		}

		public Product[] getProducts(){
			return null;
		}

		public Product getProduct(int productID){
			switch(productID){
		case 1:
			return new ProductA();

		case 2:
			return new ProductB();

		default:
			throw new IllegalArgumentException("Sorry you hit the wrong factory, we closed down in 1600 BC");
			}
		}
	}

A register base for factories. Refer to the main method for use later in this post.

	public interface FactoryConstants {
		public int A = 1;
 		public int B = 2;
	}

The main Entrant class. the Factory Manager that will give the ComputerFactory resultant. Its assumed to be a Singleton as it registers as a Creator in the system (assumption).

	public class FactoryManager{
		private static FactoryManager factoryManager = null;
		private FactoryManager(){}
 		public static FactoryManager getInstance(){
  			if(factoryManager != null){
   				return factoryManager;
  			}
  			else return factoryManager = new FactoryManager();
 		}
 
		public ComputerFactory getFactory(int factory) throws IllegalArgumentException{
  			switch(factory){
   				case FactoryConstants.A:
   					return new IBMFactory();
   				case FactoryConstants.B:
   					return new SUNFactory();
   				default:
   					throw new IllegalArgumentException("Sorry you hit the wrong factory, we closed down in 1600 BC");
  			} 
 	     	}
	}

A main method to test the AbstractFactory

	public static void main(String args[]){
  		System.out.println(FactoryManager.getInstance().getFactory(FactoryConstants.A).getName());
  		System.out.println(FactoryManager.getInstance().getFactory(FactoryConstants.B).getName());
  		System.out.println(FactoryManager.getInstance().getFactory(3).getName());
	}

You can find the complete code listing here